I played WOW for a long time before Activision Blizzard decided to ruin the game by destroying the line that distinguished actual good players from recreational players. Also, my account was banned for "manipulating the economy," but that's not near as bad as getting raided by the FBI in real life. That this happened is indeed even more surprising than the fact that people still play WOW and yet another reason not to play.
A few very unlucky University of Michigan students were raided by the FBI on March 30th due to suspicion of being involved in, "potentially fraudulent sales or purchases of virtual currency that people use to advance in the popular online role-playing game World of Warcraft." No one was arrested because the FBI really had no basis to do so but they did ninja loot their laptops, video game consoles, hard drives, credit cards and cell phones which would be quite upsetting. The FBI is also searching credit card statements and bank records for transactions involving the sale or purchase of virtual currency in an effort to validate their real life raid.
No arrests have been made as of yet and the students have not been charged with a crime either. One of them went on the record with AnnArbor.com saying,
They thought we were involved in some kind of fraud... I'm pretty sure they have the wrong people, but they took all my stuff.
I wish them luck in getting their stuff back. If petitioning the FBI for your things is anything like petitioning a GM after losing stuff in a server transfer then save yourself some time. Take out some more student loans then go buy some new computers and gold. Next, pay off a raid party to get your tier gear back; at least that way everybody wins.
In my continuing effort to seem impartial about next generation game consoles, I feel compelled to congratulate Sony on their monumental achievement of surpassing the 8 million unit mark in sales for the PlayStation Move. I would also like to congratulate them on
selling more units worldwide than the Xbox 360 in almost every country except the U.S. The PS3 has over 50 million units worldwide now and it seems that hardcore and casual gamers alike are catching on to the entire Move environment which originally consisted of the navigation controller and camera. The addition of the Move Sharpshooter peripheral enjoyed a 40% attach rate to Killzone 3 at GameStop regardless of a limited supply courtesy of the recent tsunami over in Japan. Senior vice president of merchandising, Bob McKenzie has high hopes about Moving into the future,
Due to the demand for the PlayStation Move motion controller, we've been struggling to keep units in stock in our U.S. GameStop stores. With big franchise titles set for release throughout the year for the PlayStation Move, we expect the remainder of 2011 to be a period of continued sales growth for PlayStation Move.
Get a move on reading about PlayStation Move by hitting the break.
That's right, children. If you would like to travel to a time when advanced technology was an outhouse, China will not be the place to launch your adventure. That is, if your adventure involves TV, radio or film. China's State Administration for Radio, Film & Television has banned the production of anything interesting that involves the concept of time travel.
You would think it has something to do with not encouraging their people to actually build time traveling technology and go back in time to prevent the communist party from taking over, but you would be sorely mistaken. It has everything to do with disrespecting the past and portraying it in ways that never happened. I assume this also means they will be banning the book,
Those Mysterious Dinosaurs
We've got a quote from the SARFT, so hit the break to see how they are justifying this decision.
Wondered what that little update was that you received right before the weekend? It was Microsoft's little way of saying, "We still have the Kinect and it still does awesome things!" The update was released on the 14th which gave our
beloved Netflix Kinect compatibility. Now with just the wave of your hand or the sound of your voice, you can make Netflix do jumps and flips and stuff, or, at least play your favorite movie or TV show.
From Major Nelson,
You'll be able to select movies and TV shows recommended for you by Netflix, as well as play, pause, fast forward and rewind using gesture or voice. Kinect support for Netflix on Xbox LIVE will also feature an exclusive new recommendation channel that is controller-free and uses a smart engine to suggest movies or TV shows based on your viewing habits and instant queue.
Very cool stuff and I can already say I've tried it out and it works like a champ! The ability to eliminate my remote and my controller (which turns off after 15 minutes of inactivity) was great as I was able to play and pause a movie with just my voice.
More proof that not only Netflix, but Xbox as well, are both seeing success. So much, in fact, that Microsoft is bragging big about how well they're doing. We have the NPD numbers after the break.
We've been following the Geohot/Sony lawsuit for quite some time now. Last time we checked in with the story, Sony was awarded the rights to The Hotz'
sensitive data on his hard drives. We thought that Sony would throw down on Geohot after finding a whole bunch of illegal things on his drives and after they found him buying and selling various hacking tools and kits.
We have the result after the break.
If you've been following us for a while, you know I am a big proponent of the Spotify music service, who's been based in Europe for a while now but has been trying to make its way over to the States. Recently, I talked about how they were
inching closer and closer but were just waiting on Warner Bros. to really get things going. Well, we also knew that they had an awesome free service with 20 hours of listening and very limited ads. Unfortunately, just as we see Spotify docking into a US port, they have cut some of the awesomeness out of their free service. 20 hours have gone down to 10 per month and free users can only play a track five times. No reason from Spotify as to why, but we feel it's because of the major record labels making sure Spotify boosts their paid subscription rate.
There's a couple of key points to note here. First, the change will happen at different times for different users, dependent on when they signed up. Brand new users signing up now (and those who signed up after November 1st of last year) will get 100% unlimited service for 6 months, then limited to the 10 hour/5 plays a track deal. Anyone who signed up November 1st or earlier will have the switch happen on May 1st.
More on the details and what this means after the break.