The UpStream

NBA Jam Returns

posted Saturday Jan 16, 2010 by Josh Henry

NBA Jam Returns

You may remember a basketball arcade game developed by Midway back in 1993 called NBA Jam. I remember the days when I would go to the arcade, pick out my favorite NBA player and endlessly dunk flaming basketballs one after the other until I ran out of tokens. Well, if you had a similiar childhood and are the owner of a Wii, I have some great news for you!

EA Sports just recently announced that NBA Jam will be relaunched on the Wii console this year! EA didn't release tons of information as to the specific details of the game, however, they did assure us that there will be "new game modes, characters and gameplay depth," while simultaneously "re-defining the visuals for a sports game yet again." The most surprising part of this is that it will be brought to us by EA Canada. One bit of information that I am hoping EA will announce is that the original creator of the series, Mark Turmell, will be collaborating with EA on the game. It shouldn't be that difficult to accomplish, seeing that Turmell is currently at EA Tiburon located in Orlando, Florida.

Nothing has come forward yet as to whether or not game will be released on the Xbox 360, or PS3 but in case it isn't then consumers have yet another reason to hop on the Wii Train before it leaves the station. Looks like Canadians are useful for something afterall, eh?

It's a Bird! It's a Plane! It's More News About Project Natal!

posted Saturday Jan 16, 2010 by Josh Henry

It's a Bird! It's a Plane! It's More News About Project Natal!

Recently, at the Consumer Electronics Show, one of Microsoft's "three big points" was the announcement that Project Natal would be available this holiday season. In a recent interview, Robbie Bach, President of Entertainment and Devices, mentioned how 70-80% of publishers around the world are already working on games for Natal. He also stated that Microsoft would be making a few Natal-based games to "show the way" but would mostly be working on the hardware for the Xbox 360. This allows for third-party developers to come up with more innovations utilizing Project Natal. Bach also said:

What's Up With Mass Effect 3?

posted Saturday Jan 16, 2010 by Josh Henry

What's Up With <i>Mass Effect 3</i>?

As we all know, BioWare's highly anticipated sequel, Mass Effect 2, hits Xbox 360 in a couple weeks on January 26th. Another known fact about the franchise is that it is actually going to be a trilogy. As expected, Mass Effect 2 was mentioned during the Microsoft presentation at CES 2010 in Las Vegas last week. The question that was on all of our minds was not about Mass Effect 2 but actually Mass Effect 3. Unfortunately, not much info was given about this future title by Casey Hudson, BioWare Project Manager but he did give us a few hints about the final piece of the Mass Effect series puzzle.

Hudson confirmed that Mass Effect 3 is already being worked on, as they are getting the story together as well as aiming to release the game before the next gen system cycle hits. Hudson also said that this was the goal of the franchise right from the get-go, stating that:

Clever JavaScript Flashes the iPhone

posted Saturday Jan 16, 2010 by Jon Wurm

Clever JavaScript Flashes the iPhone

iPhone users, in this article you are presented with a ray of hope that one day your "internet" phone might be bestowed with the ability to use flash and of course it won't be brought to you by Apple. Tobias Schneider has created a JavaScript hack called Gordon that will allow iPhone users to view flash (.swf) files inside a nifty little runtime (software that allows code to be run inside it) that in tern works with the Safari browser. Since the runtime uses Safari and is not an app it isn't subject to the arbitrary Apple approval process which is good or you would never get to use it. There are some problems however. This hack takes up a lot of the CPU and doesn't technically allow the iPhone to run Flash. This means that you would have to apply the hack to every instance of flash on a website.

Gordon is an open source project so I urge those interested to check it out and help bring some much needed flash deprivation relief to iPhone users who want to use the other 80% of the internet. Don't forget to check out Gordon in action using your Safari and Safari Mobile browsers.

Facebook to the Rescue

posted Saturday Jan 16, 2010 by Scott Ertz

Facebook to the Rescue

Facebook is a great place to find old friends, connect with new friends and even help support causes. And now, it is the premiere location for trying to get out of a well-deserved punishment. Tess Chapin, a 15-year-old sophomore in Queens New York, was recently punished for what she considers "a MISTAKE that i didnt fully know the outcome of." Her response? Create a Facebook group - 1000 to get tess ungrounded.

Welcome to the new age of social networking - using your friends (and total strangers) to try and reverse a punishment from your parents. I know when I was her age, not only would my parents not have cared if I got 1000 people to support the movement, but I wouldn't have even had access to the Internet to start the movement. The fact that Tess does indicates that her 5-week "groundation" will not be all that punishing.

Jin Air is Go for PSP GO

posted Saturday Jan 16, 2010 by Jon Wurm

Jin Air is Go for PSP GO

A Korean air subsidiary airline Jin Air has embraced the gaming industry by making the Sony PSP GO available for rent for some in flight gaming. This is awesome but I'm not really surprised to find a Korean airline doing this. Seriously, they have had several 24 hour TV stations that show nothing but Starcraft 2 matches almost since Blizzard announced it there in May 2007. Actually, the most surprising thing about this story is that they seem to think everyone in and around Korea doesn't already own one. Airlines here could learn something however and it would be nice to pay for something during a flight that I might actually want. At the very least I would rent it for Sudoku or maybe even buy it from them since I still don't have one.

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