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Hideo Kojima Looking to End Career?

posted Sunday Apr 18, 2010 by Scott Ertz

Hideo Kojima Looking to End Career?

Hideo Kojima is one of the truly legendary game creators. He is best known, of course, for Metal Gear, which is one of the top selling series of all time. Recently his Twitter feed has been getting a little weird, though, and he recently suggested his next game could be his last.

The next project will challenge a certain type of taboo. If I mess up, I'll probably have to leave the industry. However, I don't want to pass by avoiding that. I turn 47 this year. It's been 24 years since I started making games. Today, I got an ally who would happily support me in that risk. Although it's just one person. For a start, it's good.

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Apple iPad Finally a Grown-Up Device?

posted Sunday Apr 18, 2010 by Kyria Gianos

Apple iPad Finally a Grown-Up Device?

Looks like there may be a way for iPad users to finally use flash! Although most grown-up devices already support Adobe Flash like the Palm Pre, we all know the iPad does not. Well, they have discovered a way around it. By using a Personal Network Computing (PNC) Application, you can use a computer that does support flash and link it to you iPad.

One of the most popular PNC Apps in the iTunes store is Desktop Connect. Downloading the App will only cost you $12.99, and allow you to connect your iPad with your Flash supported computer if they use the same network. If they do not, you will be able to manually configure the network.

There are some downsides with this method though. Of course, there will be lag since you are running through another computer. Also, the zoom is limited and the biggest downside, no audio. This is a cool thing for iPad users, but purchasing a device that already supports Flash is probably the better option.

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Sony Entices Potential Consumers with a 3D Extravaganza

posted Sunday Apr 18, 2010 by Nicholas DiMeo

Sony Entices Potential Consumers with a 3D Extravaganza

Sony has been on the forefront of 3D technology, from having part of their E3 presentation in 3D to the recently announced 2010 FIFA World Cup schedule. We know that Sony is supporting 3D gaming, too, and they are releasing an update for the PS3 for it to support 3D movies and games. We also plan to look out for the new line of Bravia 3DTVs, the HX803, releasing in June.

For some strange reason, however, many consumers aren't ready to bite the 3D bullet, mainly due to the fact most people purchased an HDTV just after the switch to digital television. These nonsupporting slackers of technology have caused Sony to try a new promotion. They are giving away a collection of four games to anyone who purchases a new 3D Bravia TV during launch week. The games are WipEout HD, MotorStorm: Pacific Rift, Pain, and Super Stardust HD.

Sony Computer Entertainment Europe President Andrew House has this to say in a statement:

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Infinity Ward Seems Likely to Respawn

posted Sunday Apr 18, 2010 by Jon Wurm

Infinity Ward Seems Likely to Respawn

March 1st Activision let go IW heads Jason West and Vince Zampella claiming disloyalty and espionage among other reasons, for a refresher check out To Infinity Ward, Activision, and Beyond!, but the loss in human resources doesn't stop there. Several more key IW members are following suit. Modern Warfare 2 lead designers Steve Fukuda and Zied Reike along with artist Chris Cherubini, and programmer Rayme Vinsion have taken their leave. Activision is also threatening to withhold bonuses offered to existing members of IW that leave before the lawsuits are settled but that doesn't seem to be carrying much weight because with these resignations the top 10% of IW is gone leaving the future of the development company uncertain. The ex-IW members have said little about their future plans but West and Zampella have created a new development studio called Respawn Entertainment who has decided to partner with, you guessed it, EA. The deal made with EA is a little sweeter for West and Zampella as they will have full ownership of intellectual property and exclusive rights to publish and distribute worldwide. In a recent statement Zampella said,

Respawn Entertainment marks a fresh start for Jason and me. For the past decade we led a great development team and poured our hearts into creating an epic game franchise. We're very proud of what we built-and proud that so many millions of fans enjoyed those games. Today we hope to do it all over again-open a new studio, hire a great team, and create brand new games with a new partner, EA.

Activision released a statement saying that they plan on continuing Modern Warfare with the leftover IW staff or anyone else they choose to work on it.

This agreement comes as no surprise to Activision given the myriad of improper activities detailed in the cross-complaint filed on Friday against Jason West and Vince Zampella. We look forward to continuing to work with Infinity Ward's deep bench of proven talent on exciting new projects.

I wish Activision luck in making future Modern Warfare games with the quality that the fans dedicated to the franchise have come to expect but even if they manage to it will never regain its former glory due to the treatment IW has received. Many newcomers and veterans of the franchise have probably already been chased away.

Hit the break to see who's left Infinity Ward so far.

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Teen Kills Dad Over Game

posted Sunday Apr 18, 2010 by Scott Ertz

Teen Kills Dad Over Game

Last week, in the Russian town of Tuapse, a 14-year-old boy killed his father because he wasn't allowed to play his videogame. As any normal American parent would do, the easy punishment for whatever the boy had done was to take away the game. Here we probably would have lost a controller or the power cord for the 360, there the father took away the computer keyboard. Then he went to sleep.

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Red Steel 2 Sells Only 50k

posted Sunday Apr 18, 2010 by Scott Ertz

<i>Red Steel 2</i> Sells Only 50k

According to analysts, the Wii title Red Steel 2 sold only 50,000 copies its first week. In comparison, the original Red Steel sold over a million. The game itself is good, abandoning everything that was wrong with the first game, and has received glowing reviews from critics and gamers, yet there have been nearly no sales.

There are a couple of possibilities as to why. The first being that the terrible gameplay of the first game killed any hope of success for this one. It was a Wii launch title, so everyone bought it because it was the only non-minigame disc available at the time. That doesn't indicate that they ever finished it, and if they did, were immediately jonesing for some more. The fact that the developers made so many changes indicates even they knew it was a terrible game.

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