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EA Sports Learning From GameStop, Charging to Play Used Games Online

posted Saturday May 15, 2010 by Nicholas DiMeo

EA Sports Learning From GameStop, Charging to Play Used Games Online

We know that nobody except GameStop likes it when we purchase used games, so to counter, developers have introduced several incentives for buying new games (which has led to several lawsuits from not-so-bright consumers). For EA, games like Mass Effect 2 and Bad Company 2 came with one-time use codes in the box. If you bought the game new - or if the gamer before you didn't use the code - then you were good to go. However, for most used game purchasers, you had to shell out another $10 to get the code. EA Sports has figured this method out, and they're going to make you pay $10 to play online with a used game.

Starting in June with Tiger Woods PGA Tour 11, there will be a one-time use code in the box for games on the Xbox 360 and PS3. If you rent the game, there will be a seven day trial to play for free, but that will only work once per game. If you're buying used and want to get online, then you'll need to buy an Online Pass from EA for $10.

When you connect online with your new EA SPORTS game for the first time, you'll be prompted to confirm your EA account details. If you don't already have an EA account, you'll be asked to accept our Online Terms and Conditions and then create an account. After confirming or creating your account, a screen will appear that enables you to redeem your Online Pass code.

Easy, right? Hey, there's some perks here, too. You will also get access to "bonus" content, which to us, seems like stuff left out on purpose to make you go online with the game - see Madden 2010.

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APB Payment Method

posted Sunday May 2, 2010 by Josh Henry

<i>APB</i> Payment Method

APB is an MMO currently in development by Realtime Studios that is essentially Grand Theft Auto online. If you could do it in GTA (hijack cars, perform robberies, etc) you can do it in APB and then some. Not only is their gameplay different from most MMOs but their payment methods are also different from what we MMO junkies in the Western hemisphere have become accustomed to. Instead of having a standard monthly fee you will be able to purchase game play by the hour if you so desire. Another interesting feature is that there are two aspects of the game; one of which you have to pay for and the other which is entirely free to people who have purchased the game. On the free side you have the social aspect of an MMO: the trading, the chatting and the guild aspects. On the pay side you have the action portion of the game where you fight crime or participate in it.

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The Infinity Ward Employee Group Strikes Again!

posted Sunday May 2, 2010 by Josh Henry

The Infinity Ward Employee Group Strikes Again!

It's a comforting to know that there are things in the world that will happen like clockwork, and Infinity Ward employees leaving Activision has become one of those things. Except now they come together and rallied under one banner calling themselves... "The Infinity Ward Employee Group!" Pretty intimidating right? So far, sixteen employees have gone to the new developer company known as Respawn Entertainment and even more have just called it quits. Thirty eight of said employees have filed a class-action lawsuit against their former publisher for between $75 million and $125 million in unpaid bonuses.

The suit alleges that Activision breached their contract to IW employees by not paying all of the royalties owed after the success of Modern Warfare 2. According to the report by G4, Activision has paid $28 million in royalties so far, but still owes $54 million for 2009, as well as other bonuses based on the first quarter of 2010. The group is also seeking $75 million to $500 million in punitive damages. Bruce Isaacs, attorney for IWEG stated the following:

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HP Purchases Palm for $1.2 billion

posted Sunday May 2, 2010 by Scott Ertz

HP Purchases Palm for $1.2 billion

We have known for some time that Palm has been in trouble, partly because of Verizon's poor marketing of the Pre and Pixi smartphones. After searching for a buyer and being turned down by everyone, including the manufacturer of their devices, HTC, HP has stepped up and purchased the struggling handset maker for $1.2 billion.

HP feels that Palm has a lot to offer the company who has had nothing but bad luck in the competitive smartphone market. Todd Bradley, Executive Vice President of HP's Personal Systems Group said,

Palm's innovative operating system provides an ideal platform to expand HP's mobility strategy and create a unique HP experience spanning multiple mobile connected devices. And, Palm possesses significant IP assets and has a highly skilled team. The smartphone market is large, profitable and rapidly growing, and companies that can provide an integrated device and experience command a higher share. Advances in mobility are offering significant opportunities, and HP intends to be a leader in this market.

Palm's executive team seems to be excited about this acquisition as well. Palm CEO Jon Rubinstein said,

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Respawn Grows Again

posted Saturday May 1, 2010 by Scott Ertz

Respawn Grows Again

Since Jason West and Vince Zampella left Infinity Ward and founded Respawn Entertainment, developers have been leaving Infinity Ward faster than passengers from the Titanic. Today's update brings us another 4, all of which have defected to the EA-backed Respawn.

Preston Glenn, Zied Rieke, Chad Genier and Sean Slayback, all designers, are the most recent batch of defectors. The total number of transfers (that we know of) is now at 16, with several more leaving for other studios as well. Stayback started his tenure with Treyarch, working on their last attempt at a Call of Duty game, World at War, before leaving and joining Infinity Ward in time to work on Call of Duty: Modern Warfare 2.

The guys over at PCGamerUK put together a video of the end credits to Modern Warfare 2 with the names of everyone who has left scratched out. They have updated it somewhat, and here it is. It makes it much more obvious how big of a deal this is for Activision. Good thing they have Bungie on their side now.

Hit the break to see all the people that have left Infinity Ward.

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The Legendary Few Keep Going

posted Saturday May 1, 2010 by Scott Ertz

The Legendary Few Keep Going

Last week I told you about The Legendary Few, a group of dedicated Halo 2 players who were still playing the game via Xbox Live, despite Microsoft shutting the service down 8 days prior. Well, today marks 16 days and there are still 8 very dedicated players still at it. Their dedication is about to earn them more than just nerd fame.

Microsoft has decided that, among all of the millions of Xbox players and Halo fanatics in the world, The Legendary Few are the best people to get involved in the Halo: Reach beta program. Microsoft said in a statement,

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