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No Foursquare at Tiananmen Square

posted Sunday Jun 6, 2010 by Nicholas DiMeo

No Foursquare at Tiananmen Square

Everyone here at the show can agree on two things: Foursquare is the coolest application ever and China's government is always looking for new things to ban their country's residents from. I guess they figured since Google gave up on them, they needed a new target, so this week, China has blocked access to Foursquare, due to too many people checking in at Tiananmen Square. This ban, however, does come during the week of the 21st anniversary of the massacre at that location.

Ever since that day, June 4th, 1989, when over 3,000 protestors and students were killed by the Chinese government for protesting against communism, the Chinese government has forbidden any talk or postings about the occurrence. This does extend to the Internet.

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Cirque du Soleil and the Natal

posted Sunday Jun 6, 2010 by Josh Henry

Cirque du Soleil and the Natal

For those of you that have an Xbox 360 and like to watch the segments they have from time to time called "Inside Xbox" you would have found out this week that Xbox 360 and Cirque Du Soleil are teaming up at E3 this year! For what exactly? Nobody really knows, but we do know that it involves Project Natal.

We here at PLuGHiTz Live! have a few predictions of our own. The first being that Microsoft build a GIANT Natal that will capture the entire cast of Cirque Du Soleil, which then would lead to the whole cast painting elephants, giraffes and any other animals French-Canadians like (maybe a few moose.)

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AT&T is a Big Bully

posted Sunday Jun 6, 2010 by Scott Ertz

AT&T is a Big Bully

What have we learned from AT&T this week (other than an easy way to kill a good thing)? Not all CEOs are as fun loving as Steve Jobs.

Steve loves to receive emails from people and respond personally. Sometimes they are nice, sometimes not so much. The other thing you can almost guarantee, though, is if you have a valid point, he will respond. AT&T's CEO, Randall Stephenson, apparently doesn't feel the same way.

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AT&T Kills Unlimited Data

posted Sunday Jun 6, 2010 by Scott Ertz

AT&T Kills Unlimited Data

June is a big month of change for AT&T. On the 1st we saw a change in the early termination fees for smartphones, almost doubling. Tomorrow we will see a change in the way data works. We didn't think AT&T would change their data pricing strategy until they were closer to a 4G network launch, but here it is anyway.

DataPlus and DataPro

If you have a smartphone and only use it for texting or some light Internet browsing, then you are in luck. The $30 unlimited plan is going the way of the dinosaur and being replaced by two limited plans: $15 for 200MB (DataPlus) and $25 for 2GB (DataPro). If you actually use your smartphone for what it was intended for, AT&T will not be forcing you to switch, so you are welcome to stay on the $30 unlimited plan.

The biggest change comes in the form of overages. Instead of $50 per gig on their laptop connect plans, the overages will be much more manageable: $15 for 200MB on DataPlus and $10 for 1GB on DataPro. Now, if you go over, you won't have to take out a second mortgage on the house. Luckily, you will be able to change the data plan at any time during a month and even retroactively fix a month halfway through.

Hit the break for the rest of the big changes.

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Zelda First Person Shooter

posted Sunday Jun 6, 2010 by Josh Henry

<i>Zelda</i> First Person Shooter

For all you Doom fans out there who just can't deal with Zelda as a side-scroller, good news: Zelda II: The Adventure of Link has been remade in 3D! Credit goes to Michael A. Johnston, who designed this fan remake as a Unity-based game that you can play right in your browser. Zelda II FPS is an impressive feat, combining authentic 8-bit textures with brand new 3D models of all the creatures and environments.

A word to the wise this game is not for that faint-hearted and those prone to frustration. Remember the little slimes that use to be so easy to rip to shreds? Well now even those slimy devils are deadly, since you can't tell when there are three of them right behind you. So if you enjoy becoming frustrated due to being defeated by weak enemies, you better hurry up and try the game out before Nintendo catches wind of this project -- which it will, now that people like us are telling everybody -- and likely shuts it down. Sorry!

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GoldenEye Revamp

posted Sunday Jun 6, 2010 by Josh Henry

<i>GoldenEye Revamp</i>

Do you remember the back in the day, shooting up your friends, fighting to be "The Man With the Golden Gun"? Well, I sure do and evidence of a GoldenEye remake surfaced this past week. The most convincing comes from Eurogamer, which reports that a source has confirmed Activision is working on a revamped version of the classic Nintendo 64 shooter for the Wii and DS to be released this November. The game is supposedly being developed by n-Space and Eurocom, the latter of which created the N64 version of The World is Not Enough. There has also been word that a revamped version of the classic game may be hitting the Xbox Live Arcade at some point. Another tidbit of information that was mentioned was that the game would be revealed at this year's E3 so, for all you classic gamers out there, you just got another reason to tune into coverage of E3.

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