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Sony Ericsson Says Droid Does and Symbian Doesn't

posted Sunday Sep 26, 2010 by Jon Wurm

Sony Ericsson Says Droid Does and Symbian Doesn't

Poor Symbian finds itself almost all alone as on September 24th a Sony Ericsson spokesperson announced that the they would no longer support the Symbian operating system and have also stopped in-house development pertaining to it. "We have no plans for the time being to develop any new products to the Symbian Foundation standard or operating system."

Hit the break to find out more about Sony's Android announcement.

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How Many Characters Does It Take To Exploit Twitter?

posted Sunday Sep 26, 2010 by Jon Wurm

How Many Characters Does It Take To Exploit Twitter?

Thanks to Magnus Holm, who was the first Twitter user to exploit a simple JavaScript error, you might have received a barrage of strange tweets. Yes, even more strange than the normal ones. The tweets may have been as inert as a black background or a hyperlink to a nasty porn site. User profiles and hyperlinks were also directly affected by crazy mouse-over effects due to JavaScript injected into the page. Twitter recognizes this bug as a XSS(cross-site scripting) bug that could be exploited because Twitter did not convert its Tweets into hyperlinks correctly.

Hit the break to find out what character gave Twitter so much trouble.

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Anime Weekend Atlanta

posted Sunday Sep 19, 2010 by Scott Ertz

Anime Weekend Atlanta

This weekend Allante and I spent at one of the largest anime conventions in the country, Anime Weekend Atlanta. This convention is completely different from the cons we have covered here on The UpStream in the past and totally in a positive way.

We were joined all weekend by our good friends from the 3000 Brigade who spent the weekend in costumes (as always). They started the weekend as Playboy Bunny Peach, Zelda and Sheik with Mario and sexy Link and Red Link on Friday. Saturday we had the Raving Rabbids wandering the convention floor and taking pictures adding the Fire Emblem group at the end of the day. Today we brought back the Raving Rabbids (one cosplaying as Mario), and added Links and a gothic girl. Awesome as always.

For more about AWA, hit the break.

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A.P.B.: Dead and Gone

posted Sunday Sep 19, 2010 by Josh Henry

<i>A.P.B.</i>: Dead and Gone

All Points Bulletin was originally conceived as being a groundbreaking game, with an endless amount of potential and in most respects it was. Specifically, it seems to have broken new ground in the shortest turnaround time between launch and closure clocking in at 79 days. And while there may be a ray of hope after all, it's going to be hard for the game's players to love again after having their expectations so suddenly deflated. Whether you liked the game or not, it's sad news that the city streets have been forcibly emptied so quickly.

The true crime in my opinion is that the potential of the game will probably never be realized. The game had one of the most in depth customization systems ever seen in the mmo world and an innovative revenue model this is an MMO that should not be forgotten. I really wish we could have got the chance to try it for ourselves a little further down the road once the game had gotten its footing down, but it looks like that that'll never be possible.

While APB's future fate - and any possible resurrection - looks bleak, Hi-Rez has given a word to the wise to the game's players: come over and give Global Agenda a try. To make the offer an even more tempting one, the studio is providing a decent discount on the purchase of Global Agenda through September 24th. GA will cost just $20.99 during this time period, and that fee covers both the cost of the MMO and unlimited play. Not too shabby, eh? Prospective purchasers will need to buy through Global Agenda's online store and use the code "LongLiveShooterMMOs" to take advantage of this special. Global Agenda is a game that I myself have played and found it extremely funny, although I only played the first ten levels and had a blast. One can only imagine how much better the game gets if you stick with it into the higher levels.

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Kinect Your Body and Mind With Namco

posted Sunday Sep 19, 2010 by Jon Wurm

Kinect Your Body and Mind With Namco

I was wondering what would come out of Tokyo Game Show 2010 this year and was excited when a certain game title by Namco called Body and Brain Connection was announced, which is a small part of the many titles Microsoft has lined up for the Kinect.

It starts out with three basic tasks you must complete in order to figure out your starting age, which is not the same as your Wii Sports age because it accounts for the mind as well as the body. So if you're thinking this is another Wii Fit rip off because Namco has made a lot of Nintendo games, you'd be wrong. The first task involves using your arms to mimic the hands on an analog clock. In the next exercise, you use your arms to form bridges for cars to safely make it across the expanse of the screen. Finally, you must use your brain to solve math problems then kick the corresponding soccer ball with the correct answer into a goal.

You will also be able to create custom exercises to work on, reassess your initial brain age, and participate in "Today's Exercises", which is a contemplation of your favorite exercises. Something else that's cool is that you can do all this alone and then chastise your friends in group play later. You can be expecting to see Body and Brain Connection exclusively for the Xbox 360 in spring 2011.

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Starcraft 2 Balancing patch is here!

posted Sunday Sep 19, 2010 by Josh Henry

<i>Starcraft 2</i> Balancing patch is here!

The faction balancing and new features outlined last month for Starcraft 2 will be implemented this coming Tuesday, September 21, when Blizzard updates the successful strategy title to version 1.1. These new features include support for NVIDIA 3D Vision displays, left-handed hotkey options and new map editor functionality. The full list of features and balance changes can be read over on Battle.net.

The patch will go live during a maintenance period starting Tuesday morning at 5 a.m. until 11 a.m. PDT, at which time the game's online multiplayer modes will be temporarily offline. If you've got a score to settle with a distant rival, you probably shouldn't schedule your grudge match during that downtime - not that any of you are awake that early. As far as how the community is recieving the patch, it seems as though everyone is extremely happy with the majority of the updates. I myself as a protoss player am a bit worried but I will just have to adapt and overcome.

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