The UpStream

Comcast to Compete With Comcast Online

posted Saturday May 28, 2011 by Scott Ertz

Comcast to Compete With Comcast Online

Comcast this week announced their involvement in a project called Xcalibur, whose "goal is to take everything we've learned from the web and tablets and bring it right back to your TV screen... As a network-based entertainment experience, the rich TV navigation and services will eventually carry over to many other TV devices including connected TVs and game consoles." That sounds like a direct attack on Netflix and Hulu to me.

Comcast is currently testing this service in Georgia, but being an IP-based service, they definitely have plans to role the service out nationwide. Their plans are to make this service available anywhere you are - TVs, phones and tablets, similar to the capabilities of the competition, Netflix and Hulu. The feature that Comcast plans to add to this service that the other guys don't offer? Live television.

Why is this the dumbest idea ever? Hit the break to find out.

Microsoft's Android Profits Soar

posted Saturday May 28, 2011 by Scott Ertz

Microsoft's Android Profits Soar

You know how Microsoft has been making a big deal about Windows Phone 7, including their partnership with Nokia, but did you know that Microsoft also makes money on each Android phone sold? In fact, they make A LOT of money per handset sold.

Microsoft went on a lawsuit spree a while back, suing Android manufacturers ranging from Motorola to HTC, the most popular Android manufacturer. HTC settled their suit by agreeing to pay $5 per handset sold to Microsoft.

How much does that add up to? Hit the break to find out.

Sony Revises Financial Outlook, Expects Disastrous Losses

posted Friday May 27, 2011 by Nicholas DiMeo

Sony Revises Financial Outlook, Expects Disastrous Losses

This is something that even the Welcome Back Program isn't going to fix. For Sony, this year has been simply awful. From the earthquake to the PlayStation Network outage, everything that could have gone wrong for them actually did go wrong.

After those events, obviously their bottom-line was going to be affected immensely, so this week Sony decided to inform its investors on just how bad of a financial mess they are in.

To see the damage, click the break.

Duke Nukem Forever Makes Gold Status, We Don't Believe It

posted Friday May 27, 2011 by Nicholas DiMeo

<i>Duke Nukem Forever</i> Makes Gold Status, We Don't Believe It

It seems like it took 25 years for Spore to come out and about 10 or 15 to finally see the actual version of Gran Turismo 5 to hit the shelves. Well, just like its fashionably late partners before it, Duke Nukem ForNeverever has finally made gold status, which means that the production on the game itself is now completed and the master copies have been packaged up and sent out to the duplication machines to be turned from a little idea of a game into a big boy, ready-to-go-into-a-console game. Gold status really did mean something back in the day, but with the creation of online gaming and automatic updates, all it means is that now it's time to fix the bugs they didn't have time to fix before it went out to the dupe facilities.

The good news here is the game should be out to stores soon! However, games teased forever like this one still tend to keep us suspicious until we see more than just empty boxes on display shelves in stores.

For more on the excitement, check after the break.

Xbox Live Update May Cause Your Console to Die

posted Friday May 27, 2011 by Nicholas DiMeo

Xbox Live Update May Cause Your Console to Die

Remember the update I talked about last week? You know, the one that was going to give us a lot of back-end updates in preparation for some awesome things to come? Well, it appears that the upgrade that would allow the XGD3 format, the one that gives us a 1GB boost to an Xbox 360 disc (and enhanced piracy measures), is actually causing a problem among a number of Xbox consoles.

Older Xbox 360s are locking up when the firmware actually installs onto the game system. Users have been reporting that they can no longer play games after the May 19th update and are seeing error messages like "disc unreadable" or "disc unsupported".

For Microsoft's take and the light of the situation, click the break.

Portal 2 [Review]

posted Sunday May 22, 2011 by Allante Sparks

<i>Portal 2</i> [Review]

Portal 2, gaming company Valve's sequel to the popular first person puzzle game, takes place about 200 (unapproximately) years after the events of the first game. The first Portal game was compiled with two other games Team Fortress 2 and the Half-Life 2 franchise, on one disc. The story arcs of Half-Life and Portal are intertwined, and of course, continues on into Portal 2. Valve, being the clever geeses they are (that's right, I said geeses), their connections together are only hinted through lovely easter eggs throughout both games. Or you could just wiki the storyline... Your choice.

Anyways, moving on with the review. The graphics are stunning, as they were on the first game, though that is how it should be since you are not doing things like fighting continent sized bosses nor conjuring up phantasmal displays of flashy black magic. You are a girl, with a gun, with a mission. GET THE H OUT! The gameplay keeps true to the first game - as I said before your mission is to get out, through the use of shooting multiple portals to make things happen, and then walk your (fine) self on through. GLaDOS does not skip a beat so I would highly suggest keeping your ears open because she has quite a lot to say about the things you did to her the first time around (LOL). The storyline is compelling and keeps you glued in 100% of the time. In addition, the puzzles get pretty clever and some will just plain ol' piss you off, helping to keep you focused on the game. Overall though, they keep your attention for hours, I just wish there were more. I finished the game fairly quickly, both the single player story and the online co-op mode.

For the rest of my analysis of Portal 2, hit the break.

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