The UpStream

Nokia's Plans to Make Us Remember Them With Windows Phone 7

posted Saturday Sep 3, 2011 by Jon Wurm

Nokia's Plans to Make Us Remember Them With Windows Phone 7

Nokia has had a rough ride over the past half-decade or so. They were never particularly big in the US and still managed to maintain a leading global market share, that is, until they decided not to compete with Android, iOS and HTC. As a result, in April of this year HTC passed up Nokia to claim the number 3 spot, in terms of market value, behind Samsung and Apple. The struggling Symbian and MeeGo operating systems Nokia had developed in-house were antiquated and Nokia just couldn't seem to bring them up to par. This has forced them to cut 4,000 jobs and move 3,000 more to Accenture who would be taking on Symbian and MeeGo development. All this makes it feel like Nokia did a hard reset on themselves and just forgot how to be Nokia. The uncertainty of their future even earned them a spot on 24/7 Wall St.'s 10 brands that will not survive in 2012.

Then from Microsoft came hope that Nokia could rise again. September of last year, Stephen Elop, the former Microsoft executive who headed up the $18.6 billion business division, took the reins from former CEO Olli-Pekka Kallasvuo. Elop was faced with solving Nokia's market erosion problems which resulted in Nokia giving up on Symbian and MeeGo completely, in favor of Windows Phone 7 earlier this year. Now, Nokia has come forward with some information to reassure us that they weren't making a bad decision by signing their life away to WinPho7.

Marko Ahtisaari, Nokia's head designer, plans to design phones that will save us from our phones. Sound familiar? Find out more after the break.

Facebook Un-hides Your Privacy Controls and Trades in Places for Tags

posted Thursday Sep 1, 2011 by Jon Wurm

Facebook Un-hides Your Privacy Controls and Trades in Places for Tags

It's been a bumpy ride for Facebook in terms of privacy management. At times they have taken liberties by changing default settings like back in 2009 and even though there have been constant complaints from users wanting more simplified privacy management for year now, their attempts at doing so have been unsuccessful at best. This is why the new changes that recently took place are a bit surprising. Facebook's concept about how the user interacts with their entire profile is changing, seemingly for the better.

It was also back in 2009 that Facebook gave users the ability to control who sees individual pieces of content and now Facebook has finally taken things a step further by using inline controls to put privacy management in the forefront, instead of burying it away in an obscure manner under your "Account Settings." For example, the user will finally have more control over photos that other people tag them in. Now they have the ability to approve or deny tagged photos, ask the person who posted the photo to take it down or block the person. It's also worth noting that if you block the person or deny the tag, the picture will not show up in your profile. Take a moment to read over the previous sentence and give your self a minute to let that marinate... okay. The only downside is that now anyone can tag you in a photo, not just your friends. Given that what happens on the Internet stays on the Internet indefinitely, these enhancements will make that mostly a non-issue.

Facebook is putting privacy management in the limelight and moving Facebook Places backstage. Find out more about that after the break.

Ubisoft Reminds Us You Don't Need Limbs to be a Smash with Rayman Origins

posted Sunday Aug 28, 2011 by Jon Wurm

Ubisoft Reminds Us You Don't Need Limbs to be a Smash with <i>Rayman Origins</i>

I've been eagerly awaiting Rayman Origins since the demo at the Ubisoft Keynote from E3 this year. With big MMO-style FPS titles, such as Battlefield 3 and Tom Clancy's Ghost Recon: Future Soldier getting a lot of press, it's games like Rayman Origins that remind us there is still a place in this world for 2D games without guns... or limbs.

From what I've seen, the super realistic 2D artwork integrates with the action taking place in the foreground of the game so that everything works in tandem. Simply put, it just looks stunning and like a tremendous amount of fun and or/pain. Based on the demo at E3, even the most experienced gamer will be attempting levels over and over again. Even developers from Ubisoft had some difficultly completing levels during the demo and gamers who are familiar with Rayman from previous experiences already know that its high degree of difficultly makes it very rewarding in the end.

If you haven't seen Rayman Origins in action yet you can check out the E3 demo after the break.

GameStop Caught Throwing Out Codes Found Inside New Game Boxes

posted Sunday Aug 28, 2011 by Nicholas DiMeo

GameStop Caught Throwing Out Codes Found Inside New Game Boxes

GameStop has always been known for doing the right thing, right? Well, then this story should come as a shocker to you. If you have purchased your copy of Deus Ex: Human Revolution from GameStop, you may have noticed a little code missing from your box. The code was to allow you to play the game for free using the wonderful services of OnLive.

GameStop, being afraid of a little competition, decided to remove those codes and that memo came from top brass, specifically Josh Ivanoff, GameStop's Field Operations Manager.

Please immediately remove and discard the On Live coupon from all regular PC versions of Deus Ex: Human Revolution. Our desire is to not have this coupon go to any customers after this announcement.

Clearly, some associate in GameStop didn't agree with this and leaked the image of the memo. Good for them! GameStop now has to eat their words and apologize, and we have the details after the break.

Microsoft Patent Application Could Kinect Smartphones Together

posted Sunday Aug 28, 2011 by Jon Wurm

Microsoft Patent Application Could Kinect Smartphones Together

Patents have been front and center in the media thanks to the recent Google vs. the Rockstar organization events and Microsoft put in a neat little patent application February of last year for "Combined Surface User Interface," which Apple echoed on February of this year.

The idea behind this patent is to use pico projectors to display a workspace that can be integrated with another workspace from a different device. The user(s) will also be able to interact with the workspace through motions captured by the camera on the device.

Catch a glimpse into the future and see what I'm talking about after the break.

Google's Investigation has Cost $500 Million So Far

posted Sunday Aug 28, 2011 by Scott Ertz

Google's Investigation has Cost $500 Million So Far

We all knew it was only a matter of time before the Department of Justice's Google investigation started turning up some skeletons, but I don't think anyone thought Google would start settling the cases this quickly. The first case to come out of the investigations seems to be about advertising.

It would appear that Google took money from Canadian pharmaceutical companies to advertise their products to US residents. Now, while it is not unusual for Canadian companies to market to US citizens, it is unusual for a US-based advertiser to do so for pharmaceuticals. Why? It is illegal for a person to import non-FDA managed drugs, which is exactly the process these companies were trying to avoid.

How exactly did Google get involved and how much has it cost them? Hit the break to find out.

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