One of the heights of the Ubisoft presser this year was the gameplay shown off for the goofy-named
ShootMania Storm. The title is part of Nadeo's Mania series, like TrackMania, which we got excited about last year. The title is a heavily-moddable FPS that implements the same modding engine employed in their highly addictive racing game. The engine, called ManiaScript, allows for almost full customization of all aspects of the game.
For example, if you want to speed up a character, create a map, the size of a team or even what weapons are available in certain parts of a map, it is all possible. Project manager Edouard Beauchemin describes it as working with virtual Logo pieces.
Beauchemin believes that the PC-only title will not only be a fun consumer game, he also believes it has a place in the eSports world as well. Hit the break to find out why and to see the trailer.
Crysis has been a household name since it first started melting processors many years back. Crytek, the company which started the game, is back with the third installment of the franchise. This game takes place 25 years after the last one and you get to play as Prophet.
Obviously you will still be fighting the Ceph, and you will get to do so in the overgrown ruins of what was once New York City. The city has become a sort of rainforest, with massive trees inhabiting familiar scenes. In addition, it has been taken over and put in a dome to try and contain the problem.
What new weapons and abilities does Prophet get in the new game? Hit the break for that, plus the E3 trailer.
With the things we saw at the E3 2011 EA press event with
I didn't think the beautiful game could get any more impressive. Call me a suspension bridge, because I couldn't be more wrong. EA SPORTS has figured out how to make this game even better than before and with Lionel Messi on the cover this year, arguably the world's best football (soccer) player, it's bound to attract even more fans to the stores to pick up a copy.
David Rutter, Executive Producer for the game, said,
We are perfecting the best sports game in the world with innovations that capture all the drama and unpredictability of real-world football. These are game-changing innovations that will revolutionize our artificial intelligence, dribbling, ball control and collisions to create a true battle for possession across the entire pitch, and deliver freedom and creativity in attack.
Full details and video are after the break.
Another EA press event means another
Need for Speed game. This time, developer studio Criterion takes a shot at progressing the series from the ground-breaking addition of Autolog found in Hot Pursuit with Need for Speed: Most Wanted. EA says you can now "outdrive your friends, outrace your rivals and take down a city full of cops" in the most intense edition of the game to date.
The focus? Open world action where freedom is everything. No more scripted chases and sequences when trying to outrun the police. Now, you can do it however you want. If your car is of the off-road type, take the car into the mountain-side. Got a Porsche? Head down the interstate and blow past those roadblocks with ease. Drive where ever you want, go anywhere your car takes you, race your friends down the streets or mess with the cops. The choice is yours.
It wouldn't be a complete
Need for Speed game without multiplayer, though. We talk about that and a lot more after the break.
Micheal Micholic, Senior Game Manager for
Rayman Legends came out on stage during the Ubisoft E3 2012 Press Conference to fill us in on what we can expect to see Rayman and his new accomplice Murphy to accomplish with his new Wii U Pro Controller. One thing that stood out right away was that the controller created a ton of actionable combos for the 2-player mode, all the way up to a five player experience. Rayman developers credit this to the analog sticks, buttons, touch screen and gyroscope features available on the Wii U Pro Controller.
At one point, the person playing the live demo had to physically turn the Wii U Pro controller almost 360 degrees to get Rayman through a loop so as you can see there's a lot of new controls to get acquainted with. In the 2 player mode, the second player (Murphy) sees a different screen on their Wii U Pro Controller than first player. This allows them to have their own unique experience that is complementary to the first player's and very useful for helping both of them complete the level. It was pretty cool to see the fun, get your friends together type of game.
Rayman Legends is complimented so well by the Wii U Pro Controller. Check out the video after the break to see for yourself.
EA and Bioware seem entirely committed to
Star Wars: The Old Republic and they showed it with the E3 press conference. Dr. Ray Muzyka, founder of Bioware, spent some time showing the crowd what can be expected in the future of the game. He said,
Our goal is to create a living service that's always on.
Fans of the game, and there are a lot of them, will be happy to know that they are committed to maintaining and expanding, and well as enhancing the experience. There are, in fact, so many fans of this title that it is the fastest growing MMO of all time. Because of that, there is always room for growth.
What does Bioware have planned? Hit the break to find out.