Last week was a good week for Nintendo fans with the announcement of Nintendo-branded games coming to mobile platforms. This week has not been the same shining light for fans of the Zelda franchise, however, as Nintendo has made a few announcements that are disappointing.
Several weeks ago, it was reported that Nintendo and Netflix were working to bring a live-action Zelda series to the streaming platform. As it turns out, The Wall Street Journal may have misspoke when they published this report, as Nintendo is now saying that is not true. In fact, Nintendo CEO Satoru Iwata said,
While this is not an all-out denial, and far from a rejection of the concept or that discussions have begun, it is also far from a positive note. The idea of a live-action series was beginning to grow on fans, and the loss of what apparently never was is a disappointment. However, as I mentioned in the original article, there were a lot of reasons why it could have gone horribly wrong, not the least of which being that none of the characters in the franchise have any depth whatsoever. While it doesn't give show-runners a lot to work with, George Lucas managed to make quite a career out of undeveloped characters.
If the Netflix story was a disappointment for you, this one might be a crushing blow. The Legend of Zelda series announced at E3 2014 for the Wii U for a 2015 release will not be a reality. As it turns out, the game is bigger than they had originally estimated and the release has been pushed back past 2015. Producer Eiji Aonuma said,
The good news here is that the company is still focusing on producing a game that people will love. During development, the team "discovered several new possibilities" for gameplay, which means the delay is likely because they found a way to make old new again, bringing a new way to enjoy Zelda again.
Unfortunately this means we won't be seeing the game again this year at E3. It does mean that when the game launches, likely in 2016, Nintendo's bar has been raised higher than before.
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