On Tuesday, MMORPG Wurm Online suffered an attack, causing their servers to fail completely. The attack, a distributed denial-of-service attack, kept the service offline through Wednesday as the company moved their servers to a new host. The move was planned, but the timeline was changed in light of the attack and their previous host ending their relationship. A representative posted,
This bounty, which works out to just over $13,000, is a reaction to the incredible level of attacks lately. The amount of bandwidth that is being consumed during these attacks has gotten to a level that was impossible just a few years ago. CloudFlare, a company that helps defend against these attacks and, therefore is a good source of information on the topic, said they recently defended 400 gigabits per second. The attack was so powerful it was felt through parts of Europe.
Instead of merely defending against the attack, which they did not, Wurm Online is looking to dissuade future attacks by encouraging insiders or relatives to turn against the organizers in a way that leads to a conviction. If more DDoS victims responded in this way, perhaps we would see less of these high-profile attacks, either because of fear or a lack of leadership.
Do you think this plan has a chance of working? Let us know your thoughts in the comments.
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